http://www.bf2rankedservers.co…wthread.php?t=5757&page=3
mehr sag ich mal ned.
patch 1.3 = absolute katastrophe....
ZitatAlles anzeigenUpdated list.
Performance is broken,
Went from 60-100fps on karkand to 40-50fps, its a stuttering mess, that is with an X800XT.
Players joining get Disconnected, with a "Your connection to the server has been lost" message.
Commmanders dropping humvee's on Helo pads to destroy helo's, dropping the vehicles on unoccupied armour at bases, to destroy armour.
THAT needs to go immediately!!!!!!!
Hit detection is out of the can, hit a standing occupied BTR with 5 SRAW, not even smoking.
Having players shooting at enemy, but killing team mates beyond the enemy.....WTF!
P90 is the new AK101, P90 while prone is FUBAR.
Helo's warping on sharqui.
Players just dropping dead for no reason at all. (no kill message, no DC)
Squad bug is STILL there to a degree, you have to quit out of the menu, and then redo it.
Intermittent bug, could be a contentious issue.
While sprinting, when your stamina bar runs out, your weapon will auto fire without the player pressing his fire button, not a good thing if you are AT and running after your squad.....
AT Rockets still going through APC's........
Distance marker is still showing.
TOW missiles hitting armour, cause no damage at all.
Going down steps the wrong way = instant death.
Players joining the server, but not in game, are displayed on the commander screen in the bottom left quarter.
PP19 one shot kills.....
Revive bug still there.
Engineer glitch is now an exploit.
Server instability, multiple crashing.
Logging into account can miss, catch then password invalid back to login.
Server browser broken......still.
Players can continuously fire while jumping a certain way, (haven't recreated yet, but seen it several times)
Grenade bug is still there.
Kill message bug is still there.
Random CTD's with no warning or prior reason.
Players needed to join is borked, had 10 players, server said needed two more, even though all were in game.
Bug found that could incorrectly incriminate players as cheats.
Red nametag on friendlies still exist <---- I was waiting for reports of this
Claymores fall into the floor/ground so you cant see them and they still kill you
C4 chucking is possible again, already being exploited.
Random, spontaneous weapon switching (nothing better than shooting at an enemy and suddenly your guy just decides to switch to a hand grenade, ammo pack, etc., and end up getting you killed)
Pull up your sights and 3 seconds later your gun automatically goes back unsighted
Sprint sometimes doesnt work at all
Extreme lag, glitchyness, teleportation; horrible performance
Every server is crashing
Spontaneous team uniform changing, players witnessed changing from MEC uniform to USMC uniform.
Reload animation is broken, animation shows reloading, but still able to fire etc, fix is to change weapon.
Spawn bug....Player suddenly drops dead from nothing, insta death, player cannot respawn, Also this transfers to players who try to resurrect the fallen player, they get exactly the same.
ZitatAlles anzeigen*
List Headings:
-New Bugs ----- bugs found after patch 1.3
-Old Bugs ----- bugs not fixed in patch 1.3 / still existing.
-Minor Errors/Tweaks ----- little/non-important tweaks and errors found.
-Gameplay Tweaks ----- some big, some small, but will be more enjoyable gaming
-Stats Tweaks ----- some simple tweaks, some tweaks needed due to hard/impossible requirements)
-Community Wants ----- gathered requests from lots of forums/community that keep getting repeated.
NEW bugs (in 1.3)
* Crazy Server Browser, high 6 figure pings, slowness, bad querying of servers.
* Vehicle drops can destroy command artillery.
* large amount of CTDs and Server crashes (memory leak?)
* large amount of disconnections (server ctd related?)
* video setting: lighting on low, you can't put dymantic lights on (always off.
Community Wants
* Promised, but not delivered: sniper/Spec Ops cannot pickup mines or C4 respectively.
* Different coloured warning skull signs for, c4 (blue) / claymore (yellow) / AT mine (red)
* Smaller crosshair on m95 sniper rifle scope, it’s too thick.
* player kick and commander mutiny not allowed to be removed from ranked server.
* Hit indicator often doesn’t display for sniper rifles and some other weapons.
* Squad hoping feature, has server side setting option.
* In Game browser even worse than before, high pings and slowness, crazyness. Consider having filters for Europe/USA/ASIA only? This might reduce slow browser performance and to much global pinging on servers.
Gameplay Tweaks
* on High Detail level, the realistic shadows casting from the TREES (trees leafs) don’t show anymore on ALL vehicles (in FPS view and 3D view) and on ALL weapons (in FPS view).
* Stop dropping of vehicles on airfields/Essex and commander assets.
Minor Errors/Tweaks:
* Ribbons can no longer be highlighted/viewed through clicking in the ribbons section in BFHQ, Special Forces awards can only be viewed while the Special Forces mod is activated.
* max of 20 ribbons can only be displayed in bfhq, and theres alot more than that.
* Mysterious "AAAARGH" at spawn (so funny, been there since 1.0)
* Squad bug, more than 6 people are in a squad. Pic Note: Look on the left, squad entitled 'QC'.
Picture: http://x7.putfile.com/2/4522330281.png
* Explosives warning skulls for Claymores, AT Mines, and C4, are sometimes not displayed if they are friendly.
* Strange number appears on radar / floor sometimes. (UAV radius in meters?).
Old bugs - left from 1.22
* Grenade launcher doesn’t bounce on ground (only static objects like buildings). Still able to shoot at feet and explode instantly.
* Zooming feature on snipers and AT, fire reload and zoom immediately, the gun will zoom out and you have to zoom in again.
* chute not opening after bumping into a wall during previous chute descent
* Sometimes when game is in session, the join/score screen will pop up again.
* If 2 players jump off a building, 1 above the other, the player on top will kill the other in mid-air. Can be found on Warlord, SAS parachuting spawn point. Fix the bug instead of the spawn point.
* AT Rockets/TOW/Hellfire missiles go straight through vehicles.
* Grenade launcher, Grenades and Anti-tank rocket, now often disappear after being fired without an explosion.
* Medic packs/ammo packs/kits tend to fall through floors or objects/building meshs. and no terrain mesh.
*
this lot is left overs that need to be tested to see if they are still in 1.3!
* Packet Loss/Lag Bug/Server side. 1.2 seemed to of caused lots of short moments where there is major lag where information is not being sent properly from the player to the server.
This includes: Sniper rifle zooming in, few moments later the person unzooms automatically due to lag, because the server wasn't aware the person zoomed in, in the first place. AT Rocket firing and going through an armoured vehicle, then a few moments later the rocket is not fired, because the server was never aware the person shot. This also includes a hand grenade problem, someone tries to throw a hand grenade, but through lag it doesn't happen, the user tries again to throw, then two grenades are thrown.
* Invisible gunner, It seems the kit items of the gunner were slightly visible, but the body is nowhere to be seen. Appears on vehicle 50cal MG, in the tank and cars.
Video: http://media.putfile.com/Invisible-Gunner
* Multiple pack toss - when playing support kit, I'll toss TWO ammo bags with ONE click.
* When healing or resupplying the 'zipping' sound from a heal or a metal 'ching' from a resupply continuously loops until one is resupplyed or healed again.
* In some instances, if someone shoots their gun, the shooting sound continues until the person is dead, or shoots again.
* Shooting a sniper rile, the cocking animation is not played majority of the time, the odd time the whole reload animation doesn't work.
* 'E Bug' Sometimes typing a text message in game with the letter 'e' often results in the person who is in the vehicle to exit, this is most frustrating while in a plane or helicopter.
* add the Water Splash animations back to the game. If you play on High Detail level settings, they are missing. Splashes from other peoples bullets
* The grey text which informs you of whom you killed does not display if you are commander.
* Squad leader ordering line bug. If you're a squad leader and you've given an attack, defend or move order the route to the target point should appear as a straight line from your position to the target in the maps. It used to work OK but now the line sometimes starts from the wrong part of the map. It still ends on the target though. It tends to sort itself out after a spawn of leader or map zoom on commander.
* Team kill system tweak, e.g. buggy rams into back of tank, causing buggy to explode, and giving tks to tank driver, AND, If you kill a tank or APC and one of your team mates walks up to the wreckage and stands next to it until it explodes you'll get a TK for it. This should be marked as a suicide for the person who stood next to the wreckage.